A persona project i’ve been working on during my freetime. I wanted to practice topology and try my hand at character modeling.
I was inspired by the movie “Spirited Away” to create an environment that captured a certain mood. I also wanted to practice rendering in Unreal Engine 5. My main goal was to create a mood with the help of lighting and rendering in the engine and I’ve learned a lot throughout this personal project.
A project I did after I finished my game art basic course to play around with the new skills I’ve learned. I wanted to model something in 3D that I had never done before.
I had a summer project in which I wanted to improve my visual storytelling with environment and props.